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1. Announcement:DUST 514: Warlords 1.0 Feedback - in Feedback/Requests [original thread]
Upgrading to lvl 4 Warbarge results in the Neural Battle Statistics Centre overwriting the Market Network. NBSC takes up the 2nd slot and the 4th is left blank. Meaning you can't claim your banked ISK.
- by Broonfondle Majikthies - at 2015.02.05 05:49:00
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2. [Request] - FW standings and LP rework - in Feedback/Requests [original thread]
501st Headstrong wrote: The Sentinel seems very cool... An interesting Idea though, would need more bodies to discuss further The Sentinel is very cool, but not one for every game. Its a situational fit for added AV and not a fit you'd necess...
- by Broonfondle Majikthies - at 2014.11.13 11:57:00
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3. [Request] - FW standings and LP rework - in Feedback/Requests [original thread]
Simple really. Make standing increases equal for win / loss. After all your 'loyalty' is not in question since you fought for your chosen factor to the bitter end, win or loose. You could even argue for an increased standing for a loss if it was w...
- by Broonfondle Majikthies - at 2014.11.13 11:31:00
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4. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
I don't know if this is really the best place for this but I really don't understand why the cloak was changed to affect the Ewar scouts. Perhaps I missed something on the forums. A proper Ewar scout has reduced speed / stealth / ehp just by addi...
- by Broonfondle Majikthies - at 2014.11.06 11:46:00
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5. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
I like the principle of this. Always thought it odd that the best hit and run suits were the Cals since they regen a larger portion of their health faster than a Min. My personal suggestion was to make a difference between faster recharge and sho...
- by Broonfondle Majikthies - at 2014.10.23 11:46:00
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6. Why does the MLT Nova Knife do less damage than the Standard knife? - in Feedback/Requests [original thread]
I imagine its because we all complained in the past that the standard knives were useless because of the charge time. Therefore they wanted the militia to be limited but still serviceable and so lowered the damage instead. Also bear in mind there...
- by Broonfondle Majikthies - at 2014.10.01 02:40:00
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7. [Request] Make the militia BPO suits different - in Feedback/Requests [original thread]
Ok, the 'Fossil' is pretty cool and unique with its old school setup but generally they're not very interesting. I was thinking, given their descriptions, that we could do something interesting to them cosmetically. Make the Minmatar an ancient ...
- by Broonfondle Majikthies - at 2014.09.29 03:24:00
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8. Hotfix Delta - Flaylock Review - in Feedback/Requests [original thread]
I think the Flaylocks greatest weakness is actually the competition. Lets face it. We have a Bolt pistol that can 2 shot a lot of mid frames. That weapon is hitscan with and aim assist along with a weapon with great range and punch. Against that...
- by Broonfondle Majikthies - at 2014.09.26 07:25:00
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9. Hotfix Delta - Flaylock Review - in Feedback/Requests [original thread]
Still trying to get a good field for testing. - Please note I have not had a good chance for testing the proto pistol yet - So far I'd say the projectile speed increase is only barely noticeable and, well frankly, the range increase is redundant...
- by Broonfondle Majikthies - at 2014.09.25 16:28:00
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10. Why Rattati? flaylock questioning. - in Feedback/Requests [original thread]
Personally as a post nerf flaylock fan* I'm very interested in seeing how this will work out. Let me get my hands on it and try it out for a few weeks then I'll offer my feedback. -* I still say pre nerf was actually alright. The lousy hit detec...
- by Broonfondle Majikthies - at 2014.09.23 06:58:00
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11. Little fixes that would mean alot - in Feedback/Requests [original thread]
Minibar in the warbarge. Change the 3D battlemap to a roulette table. Sidenote: Gotta love CCP logic - the warbarge isn't being used in pubs. Lets not make it more tactical by adding features like a working map so we can coordinate with the res...
- by Broonfondle Majikthies - at 2014.08.20 20:02:00
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12. Rattati you could add more content by... - in Feedback/Requests [original thread]
CCP Rattati wrote: Thanks, I do remember them because I have played since pre-Alpha, even if I wasn't working directly on Dust until recently. This is definitely something we are interested in, and the plan was always to bring them back piece...
- by Broonfondle Majikthies - at 2014.08.18 03:35:00
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13. [Feedback/Request] Flaylock & Ion pistol fixes (some SCP stuff a... - in Feedback/Requests [original thread]
I use the Flaylock very often. I gotta say its biggest problem is its general unreliability. And the best way to fix it is to return it to its old stats. We've improved armour, shields, base stats, rifles (included arguably more powerful weapons...
- by Broonfondle Majikthies - at 2014.08.18 00:16:00
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14. Remove scouts light weapon slot, sidearms only - in Feedback/Requests [original thread]
Breakin Stuff wrote: Broonfondle Majikthies wrote: I prefer sidearms so whatever. Also my scout can't tank or eWar well so stop dragging my suit into these discussions with generalisations. Not to mention scout and shotgun is a staple mix ...
- by Broonfondle Majikthies - at 2014.08.15 10:46:00
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15. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Personally I think there is no need to change anything. I've been a Min Logi since 1.2 and was my first role. I play as such for 70% of squad games. I can fit great equipment, decent health (with good shields too) and a respectable weapon. And ...
- by Broonfondle Majikthies - at 2014.08.15 10:44:00
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16. Remove scouts light weapon slot, sidearms only - in Feedback/Requests [original thread]
I prefer sidearms so whatever. Also my scout can't tank or eWar well so stop dragging my suit into these discussions with generalisations. Not to mention scout and shotgun is a staple mix for as long as I've been playing. Though I have to say SG...
- by Broonfondle Majikthies - at 2014.08.15 08:33:00
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17. Somthing's always bugged me - Race playstyle vs general stats - in Feedback/Requests [original thread]
I'm sure we all know the general playstyles, by which I mean Caldari = long range combat. Gal = short ranged ect. And overall I feel it works quite well. The Gals can either tank their suits or fit Kins to close the gap and give their enemies hel...
- by Broonfondle Majikthies - at 2014.08.14 18:50:00
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18. Hotfix Charlie Comments - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: Pokey Dravon wrote: 5000 Warpoints 6 Man-Squad 833 WP/Person That's not even counting the +20% for FRAGO, +20% for commission. Between kills, assists, hack assists, and support actions...if your squad of 6 can't ma...
- by Broonfondle Majikthies - at 2014.08.14 10:47:00
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19. [Discussion] Other WP rewards that should be changed/increased? - in Feedback/Requests [original thread]
Liking the increase for transport assists. I'd much rather move troops tactically than earn isk by shooting rooftops with an ADS (the only time I really fly them, I feel more useful on the ground) Shame the basic variant sucks and the communicati...
- by Broonfondle Majikthies - at 2014.08.13 09:30:00
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20. Ion pistol - in Feedback/Requests [original thread]
No. Make a breach variant. Make the charge shot hit like a truck and it'll fix most of the issues.
- by Broonfondle Majikthies - at 2014.08.12 03:34:00
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